Crashed
Dewey Winburne was an early casualty of Austin’s war with itself: a slacker turned high-tech hero who couldn’t take the pressure of the new economy and ended it all. For others like him, however, the trouble may be just beginning.
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By mid-1996, Dr. K and Dewey dreamed up something for him to do that didn’t involve private funding. Their idea was the EnterTech Project, a state-funded program that would train workers—some unemployed, some underemployed, many on welfare—for Austin’s new economy using high-tech teaching tools. It was a logical collaboration, considering Dr. K’s connections in government and Dewey’s background in educating at-risk students and working at AIL, an institution that received public money.
All the other entrepreneurs in the Incubator had a project to sell; now Dewey had one too. If EnterTech met deadlines and came in on budget, he would get a financial reward from IC2 as well as more work producing similar projects. But it was an extremely complex task. First, he had to articulate the concept to himself—he had to decide what exactly it was—and then explain it to others in the form of a script. From that script, a design document had to be drawn up by a subcontractor, while grant proposals had to be written, approved, submitted, rewritten, and resubmitted. Dewey called the shots in every phase, subject to the oversight of Dr. K and other advisers at IC2.
And those weren’t the only challenges. Funding EnterTech with state grants meant there was no upfront money—for Dewey or anyone else. The Incubator made no provision for salaries either. He offered an online content developer he met at church, Henry Mills, office space in exchange for his knowledge and assistance. Meanwhile, because of the long hours of a tech start-up, he quit his job at AIL and was asked to step down as director of SXSW Interactive. His descent had begun.
FOR A YEAR AND A HALF—WHILE Dorothy worked proofreading jobs to support them and their young son, Isaac—Dewey brainstormed and tweaked the concept and worked on grant applications. In the summer of 1998, EnterTech received a $1.9 million grant from the Texas Workforce Commission and the Office of the Governor. But the money came in stages, as reimbursement for completed work. The process was daunting. Dealing with the bureaucracies of the Incubator, IC2, state agencies, and the seventy coalition members that had agreed to advise the project—including colleges, school districts, government agencies, and companies like Dell and 3M—was no easy task. He complained to his friend Michael McGar, the CEO of the Austin software design firm Alchemy Interactive, that the details were distracting him from the noble idea that had inspired EnterTech in the first place. McGar knew better: There was a lot more to being an entrepreneur than having a vision. “You have to be ready to rear up and bare your teeth,” he said, “and stand and fight with relentless determination to defend your position.”
Both of them knew Dewey wasn’t that kind of guy. He was compassionate, caring, and altruistic, but he wasn’t a leader in the business sense of the word. He would show up late to meetings, usually blaming forgetfulness. And he’d slipped off the wagon: Friends reported seeing him smoking pot and drinking beer. The demands of EnterTech were becoming too much to bear, and they got worse when IC2, which had signed the contracts with the state and struck the alliances with the corporations, began to have problems of its own, including turnover in the top job at the Incubator—three directors in two years—and uncertainty about the university regents’ long-term support for multimedia research. When Deaton Bednar, the project director for EnterTech, got grief from the Workforce Commission over the project, she passed it down to Dewey, who had no one to pass it down to.
It came to a head in December 1998. A small Austin firm called Top Drawer Productions had been hired to draw up the design document for EnterTech, but from the start Dewey complained to a colleague that the subcontractor didn’t share his passion; it was just a gig. By the time the 87-page document was delivered, there was talk of bad feelings all around. When a faction from one of EnterTech’s coalition members, Baylor University, began nit-picking over details of the document, Top Drawer withdrew.
Dewey freaked. “They’re stabbing me in the back,” he told Floyd Wray. “I’m gonna lose the project, and this is my big chance.” With his deadline only six months away, he’d have to find another firm to replace Top Drawer, while trying to live up to what he thought Dr. K’s expectations were. “I’m in over my head,” he complained to Hugh Forrest several times.
Soon enough, IC2 found a replacement for Top Drawer: Human Code, which was still looking for its niche and saw one in learning technologies. It was a different company—Dewey’s friend Chipp Walters had been ousted as CEO the previous year—but one he could do business with. Through the holidays, Dewey and Henry Mills put in twelve-hour days six days a week preparing documents to get the operation up to speed, which was fine for a teenage whiz kid immersed in a start-up but grueling for a grown-up with a nine-year-old son starved for attention. “Dewey was tired,” Mills says. “He was talking to me about his body, his trouble sleeping, the feeling that he couldn’t get away from this.” He sought medical care and began taking antidepressants, but they weren’t having much effect.
In January, when Human Code took the reins, Dewey complained he was being left out of the loop. What he couldn’t see was that he’d shepherded the EnterTech Project to the point that the creative side had to yield to the business side; dollars and cents had become the issue. Human Code might actually meet the deadline. Instead of riding the next wave, Dewey was being inundated by mundane paper shuffling. “The work was done,” Mills says. “Dewey just didn’t feel it.” When Dewey ran into Forrest in early February at an Austin Software Council meeting, he said he was getting “squeezed” and pulled a twenty-page contract out of his shoulder bag. “I don’t even have a lawyer,” he moaned. “What am I supposed to do with this?”
Sensing that Dewey was stressed, Mindy Jackson, an EnterTech colleague hired by IC2 as a project coordinator, urged him to take a break. “You’ve got everything in place,” she said. “You need to take two weeks off, go fishing. We’ll be here supporting you.”
“You’ll realize you don’t need me,” he replied.
On Thursday, February 11, Dewey met for three hours with Dr. K. The next morning, he spent a few hours with lawyers and executives at Human Code and then went home. His family wasn’t there; Dorothy had taken Isaac to Wisconsin to visit her parents. Friends suspect he was convinced that he’d been stripped of his worth—but whatever the reason, he walked to the work shed in the back yard. He may or may not have inhaled solvents to get high. He definitely lifted a can to his lips and swallowed it.
Curry, a twenty-year-old employee at the hot Austin design company frogdesign, worked sixty hours straight to finish a project after he learned of Dewey’s death. He then tendered his resignation, and when he got home, he set up a virtual memorial to Dewey on the Web (patrickcurry.com/dewey). Then he did nothing for weeks. “If Dewey Winburne, the man who brought it all together, could crack, then something’s completely screwed up,” Curry reasons.
A year later, Curry is working again, at a Web-based education start-up called notHarvard.com, only this time he has a creative and financial ownership stake. He’s bullish on business—“It’s one thing to be fourteen and have a computer and do whatever you want and another to be twenty and have a computer and $5 million and do whatever you want”—but he’s determined not to get trapped in a traditional corporate culture. “No stupid company manuals,” he says. “Everyone participates in stock and buys into the vision.”
Though he never saw it through to its completion, Dewey’s vision for the EnterTech Project has been realized. There are two test programs up and running in Texas cities, and more instructional units being set up, with a goal of five hundred graduates by the end of May 2000. Sitting in front of a computer screen in a classroom for three weeks, the would-be workers are introduced to a virtual company in which they are presented with real-life situations that prepare them for the workplace, from filling out a W-2 form to learning how to troubleshoot on the assembly line. The simulated experiences give them the tools they need to climb the ladder of opportunity while expanding the applicant pool for high-tech recruiters.
“This is an employer-based program,” says Bednar. “We’re facilitators for employers, as I had to remind Dewey all the time. Of course, Dewey would always respond by saying he was there for the learners.” If the learners pay attention and figure it out, they’ll be on the job in thirty days. For Dewey, that could be the sweetest legacy of all.
“There was a perception that he wasn’t successful,” Chipp Walters says. “That’s wrong. Dewey was a big-picture guy, a dreamer in the good sense of the word, and a patriot for the cause. But the culture changed significantly. It’s not about the journey anymore. It’s about money.
“He made a mistake,” Walters continues. “We all make mistakes. His, he couldn’t take back.”![]()
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